I control the recipe and temperature I use to make it and now I need to control the particle size. I have already smashed it up (using a special flat hammer we have) and am now sizing it. That involves getting what I can through the screen and then going at the larger sized particles with a hammer again. I use three screen sizes in the procedure so that I can control the distribution of sizes in the fired product (to more closely match reduction fired ware). This can be a dusty procedure and those particles are angular and sharp and high in heavy metal, so it would be better to do this outside in a breeze or with a ventilator and mask inside.
I mixed a cone 6 porcelain body and a cone 6 clear glaze 50:50 and added 10% Mason 6666 black stain. The material was plastic enough to slurry, dewater and wedge like a clay, so I dried a slab and broke it up into small pieces. I then melted them at cone 6 in a zircopax crucible (I make these by mixing alumina or zircopax with veegum and throwing them on the wheel). Because this black material does not completely melt it is easy to break the crucible away from it. As you can see no zircon sticks to the black. I then break this up with a special flat metal crusher we made, size them on sieves and add them to glazes for artificial speckle. As it turned out, this mix produced specks that fused too much, so a lower percentage of glaze is needed. I can thus fine tune the recipe and particle size to theoretically duplicate the appearance of reduction speckle.
A sought-after visual effect that occurs in reduction fired stoneware. Particles of iron pyrite that occur naturally in the clay melt and blossom up through the glaze