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https://www.youtube.com/watch?v=HqDnLg3o9WE
Blender builds its animation system on 3D models, so we use just that. Set the units, unit and grid scale to 0.001, clip end to 10000, hide light and camera, switch to modelling environment, move default cube below origin (g z -1 enter tab), set its xy size to 100, its xy scale to 50 (to approximate print size max), set dimensions on default cube, enable 3D printing add-ons.
Coming soon: Drawing your objects in 3D is the most difficult step in leveraging 3D printing for your production. We will create it first in Fusion 360 and print it on a Prusa printer (using Prusa Slicer). Then we will do the same process using Blender and a different slicer and printer.
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